Feb 01, 2007, 12:02 AM // 00:02
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#1
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Ascalonian Squire
Join Date: Nov 2006
Guild: Followers of AON
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Unclaimed Items panel for Mission/Gate of Anguish esp. Chest Drops
I spent 1500gp for a key to do a chest run off from Gate of Anguish. I got to the chest opened it and monsters blocked me from picking up my gold Ceremonial Cauldron. It's bad enough that the drops are so bad these days... It would be nice to be able to get the good ones.
This is not the first time I've lost items on a Mission because the team was defeated.
Perhaps NCSoft could be so kind as to add an unclaimed items panel for missions or at least allow you to get your chest drop ... maybe place a chest drop automatically into inventory if you have space for it.
Don't like burning 1.5 platinum to end up empty handed!
Thoughts??
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Feb 01, 2007, 12:07 AM // 00:07
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#2
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Ascalonian Squire
Join Date: Nov 2006
Guild: Followers of AON
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Also ... maybe the chest drops should be weighted based on how much you pay for the key.
Shouldn't see too many purples when you pay 600gp and up for the elite keys.
Maybe this is already the case, but really ... way too much purple!!
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Feb 01, 2007, 12:08 AM // 00:08
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#3
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Banned
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It's only 1.5k.
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Feb 01, 2007, 12:08 AM // 00:08
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#4
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Missions don't have key chests, explorable areas do.
__________________
People are stupid.
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Feb 01, 2007, 12:21 AM // 00:21
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#5
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Ascalonian Squire
Join Date: Nov 2006
Guild: Followers of AON
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Think I saw a chest in Tahnnakai Temple Mish
Quote:
Originally Posted by Savio
Missions don't have key chests, explorable areas do.
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I seem to recall a chest at the end of the Tahnnakai Temple mission... others may as well.
Anyone else recall any other missions with chests? Have you ever lost gold drops in missions?
Wasn't speaking only of chest drops. I think it would be good to have the UC Items panel for missions just like you have it for quests.
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Feb 01, 2007, 12:23 AM // 00:23
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#6
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Ascalonian Squire
Join Date: Nov 2006
Guild: Followers of AON
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1.5k might be peanuts to you...
Quote:
Originally Posted by -.-
It's only 1.5k.
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It was only the most expensive key in the game I believe and was a gold drop ... could have been worth 30k.
I just want all my drops please ... even in missions!
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Feb 01, 2007, 12:27 AM // 00:27
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#7
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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You already have an Unclaimed Drops panel when you complete a [wiki]Mission[/wiki]... it's adventuring and questing (or failing missions) that you don't get one.
It's also your own problem when you die during a chest run.
__________________
People are stupid.
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Feb 01, 2007, 12:28 AM // 00:28
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#8
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by bobb3rt
I spent 1500gp for a key to do a chest run off from Gate of Anguish. I got to the chest opened it and monsters blocked me from picking up my gold Ceremonial Cauldron. It's bad enough that the drops are so bad these days... It would be nice to be able to get the good ones.
This is not the first time I've lost items on a Mission because the team was defeated.
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I don't think you get it... Its entirely your fault for OPENING the chest in the first place when there was no certainty you could pick up what it dropped. The number of morons i've seen in FoW Chest Runs who all run to chests that obviously can't be opened without impending doom die before they could pick up the item is insane. I've only done it once... and that was because i pressed for Dodge not Dryders Defences... doesn't help with 2 Abyssal/4 Shadow Warriors wailing on you.
As for explorable areas... please for the love of god at least try and do something about it. In the 10 or so attempts at Gloom it took for us to get the 'To The Rescue' quest right we lost well over 200k worth of items between us. Including a rare Gloom Shield for me that i never got chance to pick up.
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Feb 01, 2007, 01:54 AM // 01:54
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#9
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Banned
Join Date: Dec 2006
Location: Canada
Guild: Unavailable
Profession: Mo/Me
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Also chest-running noobs who bring 5 groups to a chest as I stand away from it, then when they are dead I open it without getting hit. Why dont people understand patrols?
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Feb 01, 2007, 07:25 AM // 07:25
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#10
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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Quote:
Originally Posted by Frazzy
Also chest-running noobs who bring 5 groups to a chest as I stand away from it, then when they are dead I open it without getting hit. Why dont people understand patrols?
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Basic game mechanics are still a mystery to some people?
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Feb 01, 2007, 02:25 PM // 14:25
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#11
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Savio
Missions don't have key chests, explorable areas do.
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hahaha, of course they do, THK has at least three Shiverpeak chests in it
Tannakai Temple defniately has two Canthan chests
Most missions have keyed chests, missions randomize just as explorable areas do as the game counts a mission as another instance
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Feb 01, 2007, 03:08 PM // 15:08
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#12
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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My mistake; Nightfall missions don't have chests, and they removed chests in a couple of the Factions ones due to exploits. But that's beside the point - if you're suiciding on a chest and don't get the drop, it's your loss.
__________________
People are stupid.
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Feb 01, 2007, 03:13 PM // 15:13
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#13
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Savio
My mistake; Nightfall missions don't have chests, and they removed chests in a couple of the Factions ones due to exploits. But that's beside the point - if you're suiciding on a chest and don't get the drop, it's your loss.
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Since when do Nightfall missions not have chests?
And what exploits made them remove chests from Factions missions? what update was this and when?
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Feb 01, 2007, 03:54 PM // 15:54
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#14
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Look at the Gayla Hatchery mission. If you do it right, you can skirt the edges of the map and prevent all the kurzicks from spawning. As such there are no chests in that mission since it would be ridiculously easy to chest run in that.
Most missions do have chests though.
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Feb 01, 2007, 03:56 PM // 15:56
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#15
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Since forever.
The May 4, 2006 update removed the Eternal Grove chests, and at some point (my memory and records are hazy on this) Gyala Hatchery's chests were removed due to the often-used caravan bug there. In those two missions you could get to chests without encountering a single enemy.
__________________
People are stupid.
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Feb 01, 2007, 04:20 PM // 16:20
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#16
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Savio
Since forever.
The May 4, 2006 update removed the Eternal Grove chests, and at some point (my memory and records are hazy on this) Gyala Hatchery's chests were removed due to the often-used caravan bug there. In those two missions you could get to chests without encountering a single enemy.
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Quote:
Originally Posted by Guildwiki.com
Update – Thursday, May 4, 2006
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ok, but thats from one mission, there are still chests in most missions through out the game
EDIT ~ I remember the hatchery mission now... Shame they did that, they could have moved them and/or added extra enemies (of course in the Hatchery mission that wouldn't work obviously)
Last edited by Lonesamurai; Feb 01, 2007 at 04:23 PM // 16:23..
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Feb 01, 2007, 05:25 PM // 17:25
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#17
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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well, I don't know the stats for all missions, but I can assure you there are lots of chests in the Nahpui Quarter mission. Too many in my opinion.
Last week I joined a supposedly masters group for the mission. However once we started about 3 people on the team just wanted to open every chest in the mission. One guy even left the group to backtrack to all the chests he missed once a key dropped for him. He then cussed out the rest of us because we wouldn't go back and rez him.
Needless to say, we did not get masters.
Kinda wandered off topic, but the point is there are chests in missions. I can recall opening chests in Viznuah Square and Nahpui Quarter at least.
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Feb 01, 2007, 06:04 PM // 18:04
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#18
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Ascalonian Squire
Join Date: Nov 2006
Guild: Followers of AON
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Wow under 10 replies to be called a noob and a moron, but then the person who called me a moron agreed with my point ... ugh.
I would definitely like to the the UC Items panel available for failed missions and questing.
So I have only been playing the game for a few months now ... why does that elicit name calling. Seems like the game would be stronger with a helpful community ... oh well ...
Thinking like that probaby makes me naive ...
Regards,
Naive Noob
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Feb 01, 2007, 06:53 PM // 18:53
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#19
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Its funny that there is one thread asking for the Unclaimed items panel to be removed completely and this one asking for it to be added whenever you change instances or at least goto a town/outpost
Sorry, i don't have an opinion either way, i just found that amusing...
*points and walks away quietly*
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